With LucasArts no more, there’s little hope of this Boba Fett adventure ever coming. What do you think about this unseen game? Give your vote! ( 4 votes, average: 4.Oh Star Wars 1313, you were the hope of so many Star Wars fans. The expired trademark, Disney’s decision to license all Star Wars related video games to EA effectively in perpetuity, and the upcoming Star Wars: Jedi Fallen Order means that the chances of 1313 to ever be released are slim to none. More recently, Naughty Dog’s animator Jonathan Cooper, who worked on 1313, shared an animation reel on Twitter that showed a droid partner and several movement animations.Īlthough there were signs that the title was going to be picked up after all, fans hope for a miraculous revival was officially crushed when Disney decided not to renew the Star Wars 1313 trademark. Apart from the official E3 trailer and a 6 minute demo shown during the same conference, all that remains of 1313 are a few scattered concept arts and additional details about the story, which revealed that the game would’ve included more explorable planets, such as Tatooine. Star Wars 1313 was to be developed in the Unreal Engine 3, which was top of the line back then.Īs the game was cancelled very early into its development, few vestiges of what it could’ve been remain, and even fewer were revealed publicly. It was planned to feature fast-paced combat and universe-specific gadgets rather than the Force. The game’s title was trademarked in May 2012, and was officially revealed at E3 2012 the following month. The gameplay itself, as well as the game design, was allegedly inspired after the popular series Uncharted. “Star Wars: 1313 dives into a part of the Star Wars mythos that we’ve always known existed, but never had a chance to visit,” Paul Meegan, former president of Lucas Arts. Before it was cancelled, the story was supposed to revolve around a young Boba Fett as he was navigating the sleazy underbelly of the metropolis and taking contracts from local crime lords: Star Wars 1313 was planned to be set in a familiar, yet unexplored area of the Star Wars universe, namely the underground slums of Coruscant known as Level 1313. We are incredibly appreciative and proud of the talented teams who have been developing our new titles.’’ – statement by Lucas Arts representative to Game Informer. As a result of this change, we’ve had layoffs across the organization. ‘’After evaluating our position in the games market, we’ve decided to shift LucasArts from an internal development to a licensing model, minimizing the company’s risk while achieving a broader portfolio of quality Star Wars games. On April 2013, The Walt Disney company announced that internal development was ceased at Lucas Arts and that it laid off its staff, effectively cancelling the upcoming 1313: Although the game was still officially in development when Disney acquired Lucas Film (October 2012), on March 2013 several news outlets reported that Star Wars 1313 and other projects were put on hold since the acquisition. Since The Force Unleashed series didn’t manage to fill that void, fans were understandably excited for Star Wars 1313, planned to be published for PS4, Xbox One and PC. Following the success of the Jedi Knight series and the critical and commercial acclaim of the Knights of the Old Republic Series, fans were aching for an authentic single-player Star Wars experience. Star Wars 1313 was one of the most anticipated titles in recent memory.
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